PORTFOLIO
LISA BACH

Hi, my name is
Lisa.

I am studying Game Design at the University of Art Zurich.

More about me




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PORTFOLIO
LISA BACH



My name is Lisa.

I am studying Game Design at the University of Art Zurich




︎︎︎ Email
︎︎︎ More about me



01 UNSAMKEIT

Game Prototype

Unsamkeit is trying to emulate the duality of social interaction:

  • seeking and enjoying attention
  • being uncomfortable to be exposed to said attention

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2023

Concept

Game Design

Programming

Solo Project




02 FORKEYE

VR Experience

This project takes you on the journey of your cutlery. With two endoscopes attached to a set of cutlery, eating can be experienced in a new way.

How does your food feel and taste when you get into such an intimate relationship with it? 

Read more
2023

Concept

Programming

Team Work




03 BIRDWATCHER

Environment Design

The goal was to create a compelling environment that could be used as a intro sequence for a game.


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2023

Concept

3D-Design

Sound Design

Team Work



04 BOWELS OF THE MACHINE

Game Prototype

Created and developed as a student project in the first semester at the Zurich University of the Arts.

https://18-brain-cell-games.itch.io/bowels-of-the-machine


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2021

Concept

Narrative Design

Programming

Team Work



05 MOUTH OF TRUTH

Game Prototype

The mouth of truth has given you cryptic clues on how to reconstruct what is presented to you as apparent.

You push and pull on the face to distort and change an architectural structure. What can you discover during your playful interaction in this surreal puzzle game?


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2023

Concept

Game Design

Art Lead

3D-Design

Animation

Team Work




06 DEAD ENDS

Multilinear text adventure

We send the player on a winding journey through the complex narrative structure of this project.

https://deadends.lom.li/


Read more
2022

Organisation

Narrative Design

Art-Lead

Programming

Team Work



07 VERSAGER-NAGER

3D Character

Selected from a set of 66 character sketches.

This drunk rabbit was modelled and animated with Blender.
Imported into Unity.

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2022

Character Design

3D-Design

Animation

Programming

Solo Project




08 IMBALAMP

3D Character

A lamp inspired by the design of Dieter Rams.

Modelled and animated in Blender.

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2022

Character Design

3D-Design

Animation

Solo Project




09 CLOSE CALL

Board Game

A board game for two players, centered around the use of light.

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2022

Concept

Game Design

Product Design

Production

Team Work




10 ILLUSTRATIONS

Collection of digital and analog drawings.

Read more
2021-now

Digital Art

Handdrawn Art

Solo Projects