PORTFOLIO
LISA BACH

Hi, my name is
Lisa.  

I am a Zurich-based Game Designer.

Thanks for checking out my portfolio.︎

More about me




︎︎︎ Email
︎︎︎ Instagram
︎︎︎ LinkedIn
PORTFOLIO
LISA BACH



Hi, my name is Lisa.

I am a Zurich-based Game Designer.
Thanks for checking out my portfolio.︎

︎︎︎ More about me



︎︎︎ Email
︎︎︎ Instagram
︎︎︎ LinkedIn



01 IN FULL BLOOM | INDEX  NEXT︎︎︎
2024/IN FULL BLOOM



2024

Concept
Game Design
Programming
3D-Design
Animation

Unity
Blender
GitHub

https://infullbloom.ch/


with:
Charisse Ann de Leon

Sound Design by:
Mara Micciche and Marco Peron

Musical Composition by:
Leticia Goas and Dorotea Crameri

Taking inspiration from the classic Tamagotchi mechanics, the goal of 'In Full Bloom' is clear: Keep the creature alive.

As the player feeds the ever-hungry entity, it continues to outgrow its environment. They will be confronted with the conflict between responsibility and mindless consumption. The players have to embrace the blend of weirdness and familiarity.

There is only one way.





Exhibitions and Events

Mentioned