2024
Concept
Game Design
Programming
3D-Design
Animation
Unity
Blender
GitHub
https://infullbloom.ch/
with:
Charisse Ann de Leon
Sound Design by:
Mara Micciche and Marco Peron
Musical Composition by:
Leticia Goas and Dorotea Crameri
Concept
Game Design
Programming
3D-Design
Animation
Unity
Blender
GitHub
https://infullbloom.ch/
with:
Charisse Ann de Leon
Sound Design by:
Mara Micciche and Marco Peron
Musical Composition by:
Leticia Goas and Dorotea Crameri
Taking inspiration from the classic Tamagotchi mechanics, the goal of 'In Full Bloom' is clear: Keep the creature alive.
As the player feeds the ever-hungry entity, it continues to outgrow its environment. They will be confronted with the conflict between responsibility and mindless consumption. The players have to embrace the blend of weirdness and familiarity.
There is only one way.
Exhibitions and Events
Mentioned
As the player feeds the ever-hungry entity, it continues to outgrow its environment. They will be confronted with the conflict between responsibility and mindless consumption. The players have to embrace the blend of weirdness and familiarity.
There is only one way.
- Winner Punch Prize 2024
- Nominated for the ZHdK Graduate Award Design 2024
Exhibitions and Events
- Refresh x Fantoche, Baden CH 2024
- Climate Ring, New York USA 2024
- “Netzhdk Visits” Digital Health Design Living Lab,
2024
Mentioned
- Showcase Design, ZHdK 2024
- Growing Sustainability in the Arts, ZHdK 2024